Mitra Jesser
I started off with a rough outline and then expanded it into a detailed outline. Once I started writing dialogue, however, my detailed outline became really sketchy and all over the place. The black marks aside from the one on my post-it are where I marked out Vulpe's real name, what I usually refer to her by. Writing has been slower than I'd like, mainly because I'm not a writer- I don't write outside of visual novels, so I've only gotten about 45 pages of dialogue done so far, which is equal to about the whole first page of the detailed outline (the image on the left). I still have about 13 pages of outline left.
Ayane Miu
Leos Coronil
Cyrin Bach
Riko Asterio
Ophi LiraBeen a while since I updated- basically now I'm writing a few pages every day, so I'm going to start posting character bios. Kotachi Asterio
I like doing stained glass pieces. That's nothing new. I decided to do one for Kotachi- this is just the stained glass without him so far.
So, quick update. The past few days I've been working on a detailed outline (going day by day, making little notes of encounters and putting a summary for each day), but I can't make a dev log out of this each day because I can't show it off because spoilers, so every day I'd be writing "I'm working on the outline, I swear!". Maybe when I get further in I can show some of it, since I put a lot of spoiler notes for myself about events in the beginning....if that makes sense.
Today's dev log is going to be clarification on what Asterism is going to be any my aspirations towards it.
Asterism is my first attempt at making an RPG game using the old JRPG style mechanics, but is going to have a more shounen-esque story line. This is going to be my first "real" game, i.e. not a short project I'll spend a few months on and then throw it out for release. I'm estimating (if I'm able to work as much as I'd like to on it, despite my school and work schedule) a year to a year and 1/2 of development, but as games go it'll probably be 2~ years before it's completely finished. The story centers around a teenager named Kotachi Asterio, a 15 year old who can see sprites, small creatures that come out at night. A few years previous his grandfather passed away, detailing in his will for a family heirloom to be passed to Kotachi- a small, ornate box. To his grandparents and parents, the box was empty, but to Kotachi, a pair of white revolvers were inside. With the help of his best friend, Ophi, the two learned about sprites and that special weapons forged from constellations could defeat them. A couple of small pointers about Asterism to get the general gist of it- sprites are small creatures that are killed by weapons made from constellations and stars. Humans that can see sprites usually gain one of these weapons in order to rid the world of sprites and protect themselves. The main characters are aiming to become full-fledged Aligners, people that are officially recognized by the main group in the world (COIN) as being able to kill sprites. As a lot of the names and concepts suggest, this game will revolve a lot around constellations and stars, eventually leading to the Zodiac. No real update today because Super Bowl. I mean I was gone all day. I mean I had homework. Anyway, here's a sketch of Kotachi for later promo art.
Worked on story outlining today, but I put a lot of spoilers in it so I can't show it off. For now, have a chibi. Tomorrow I'll be refining the outline and working on some more character designs.
Day 3 of official development. For this project I'm writing it all down in a notebook rather than on my computer like I do normally. The first two days I wrote a tweaked character bios, today I started describing the intricacies of constellations and the Zodiac. Tomorrow I'll start working out the main corporation in the game, COIN, and start planning out the story line. The ending is already planned, I've just got to write up to that point. |
Quick LinksAboutWhat is Asterism? Read the short bio here or the Game Design Document. Categories
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Asterism
Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people.
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