I started off with a rough outline and then expanded it into a detailed outline. Once I started writing dialogue, however, my detailed outline became really sketchy and all over the place. The black marks aside from the one on my post-it are where I marked out Vulpe's real name, what I usually refer to her by. Writing has been slower than I'd like, mainly because I'm not a writer- I don't write outside of visual novels, so I've only gotten about 45 pages of dialogue done so far, which is equal to about the whole first page of the detailed outline (the image on the left). I still have about 13 pages of outline left.
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Quick LinksAboutWhat is Asterism? Read the short bio here or the Game Design Document. Categories
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July 2019
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Asterism
Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people.
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